

You are also correct about your tank/healer assumption, all the guilds/groups I've run with always want healers and tanks. The mobs gains new spells as they "level up" They spawn randomly around the zones in the world and get stronger the longer they have stayed alive. You will get the best fame (that's what exp in this game is called) from Open-world mobs. So most people bring both fighting gear and PvE gear The Ava's can be rather hard/challenging especially since other people can decide to fight for the dungeons. Then there's Avalonian dungeons, these require predetermined compositions to clear and most people will require you to have high "IP" aka item power. You can also purchase maps to spawn dungeons. There's also group and solo dungeons that spawn randomly in the world, there's also static dungeons that are always at the same place in different zones. They are not as lucrative anymore, but you will get decent fame from them. They get progressively harder the further up you go. Instanced that you start in the city, is called Hardcore Expeditions or HCE for short. There's different types off PvE in thiis game.
